⚡ Cubic Spline Peak Restoration Engine

Audio De-Clipper & Peak Restorer

Reconstruct clipped peaks, remove harsh digital square-wave distortion, and recover lost dynamic headroom losslessly in real-time.

Loaded: demo.wav (Ready to analyze)
Clipped Runs Detected
0
Original True Peak
0.0 dBFS
Dynamic Headroom Restored
+0.0 dB
Original Audio Clipped Flat-Tops (0dBFS) Reconstructed Spline Curve
0:00 0:00
Clipping Detection Threshold -0.10 dBFS (98.8%)
Reconstruction Strength (Spline Tension) 100% (Natural Cubic)
Auto Headroom Attenuation (Prevent Re-Clipping) -3.0 dB

How Cubic Spline Peak Restoration Works

Digital clipping occurs when an audio signal exceeds 0 dBFS (100% digital ceiling), causing the tops and bottoms of the sound wave to be sheared off into flat, harsh square waves. This generates sharp odd-order harmonic distortion that ruins vocal warmth and punchy transients.

Our De-Clipper Engine uses mathematical Cubic Hermite Spline Interpolation: